How I Design
Every project is unique, every solution is different. Design is rarely linear, therefore my approach is agile and thoughtful. I strategically draw from an ever-expanding ‘tool kit’ with an adaptable formula to efficiently deliver the best result for each client.
Below are the skills in my arsenal to get the job done.
Sketching
Whether it’s on a napkin while we chat or a focused ideation session, hand sketching is often the first and fastest way to get ideas on paper. Simple, yet highly effective form of visual communication.
Rendering
Comfortable with either hand or digital rendering, this is how I begin to flesh out a concept. It keeps the design focused on the big picture, while helping align stakeholders with the vision. This is high-level design.
Scale Modeling
I often do my best thinking with my hands, and not everyone can understand drawings. I utilize models to conceptualize complex spaces and objects. They are a powerful tool, benefitting both designer and client.
CAD
Rhino, Fusion360, solidworks, etc. CAD is where the details take shape. This is rarely where I like to start a design. Instead, it is where I figure out how to make it. Practical refinements, hardware selection, manufacturing files and shop drawings originate here.
3D Printing
Whether I’m creating functional parts or simply testing out a concept, 3D printers have been a part of my workflow for over a decade. I am adept at operating them as I am, building and troubleshooting them.
CNC
Bringing complex ideas to life often requires a working knowledge of complex machines. I create cut files and toolpaths for a variety of CNC machines.